Runling Speeds
In order of fastest to slowest in a straight sprint, the classes and their respective times to complete one level are as follows:
*The speed of a baneling is highly dependent upon delay, as delay governs how quickly you will be able to blink again after blink comes off cooldown. In a zero-delay scenario, a baneling could probably run a level in 40 seconds.
**The build for this baneling is 100 regen, 20 energy, 100 speed, 5 blink. Thank you MaroonMarine for the optimized build.
Roach's swiftness grants +4 movement speed for 20 seconds. If a zergling could theoretically be boosted by roaches for an entire level, a perfect run would take 60 seconds.
- Baneling - 62s*
- Zergling - 75s (16.12 speed)
- Legit Baneling - 76s**
- Roach - 86s (14.12 speed)
- Ultralisk - 100s (12.12 speed)
- Hydralisk - 100s (12.12 speed)
*The speed of a baneling is highly dependent upon delay, as delay governs how quickly you will be able to blink again after blink comes off cooldown. In a zero-delay scenario, a baneling could probably run a level in 40 seconds.
**The build for this baneling is 100 regen, 20 energy, 100 speed, 5 blink. Thank you MaroonMarine for the optimized build.
Roach's swiftness grants +4 movement speed for 20 seconds. If a zergling could theoretically be boosted by roaches for an entire level, a perfect run would take 60 seconds.